Playing Your Character

In traditional tabletop role playing games players get together to collectively tell a story. Plots and characters are prepared in advance, but there is no script - what the characters say and do is decided on the spot.

Live Action Role-Playing (or LARP) is a more in depth roleplaying experience which is all about immersion. You physically assuming your chosen role in dress and speech as well as action.

Adventure, politics, magic, heroism, mysticism, intrigue and theology are all woven together in a storyline steered by the game’s storytellers but driven by the player’s actions and desires.

No matter who you are playing there will be a lot going on including whatever plots are going on in the live action area, expeditions, arena fighting, gambling, trading and much more.

You can do as much or as little as you choose.

Costumes and Props

All players are expected to be in costume. It is up to you how much effort you want to devote to your costume as long as you do your best to dress the part. No one will “garb shame” you.

The genre is ‘high fantasy’, which should give you a lot of room to put together something you are comfortable with. We realize that not everybody will be able to whip up courtly dress or field plate.

When in doubt a peasant shirt, earth tone sweatpants, leggings or tights and boots or dark shoes will do nicely. An easy addition is a tabard, which is really just a rectangular piece of cloth with a squared hole cut for your head. Wrap a belt around it (or a piece of rope if you are a peasant type) and you are on your way.

You can bring whatever props you like, but you can only have Magical Items if you are assigned something by the Staff or acquire them during the game. If you don’t have any Magic Items try to avoid props that look like they would be Magic Items. Mundane objects should look relatively mundane. Save your cool stuff for when you have the equipment to back it up.

Please don’t be put off by the whole costuming thing. There are a few costumers among us but most of us get by with limited resources and a little help from our friends. If you ask around you will probably be able to find someone willing to help you with your costume.

A note on weapons and armor: Your character is assumed to be able to change what they are wearing when you go on Expedition so you aren’t limited to what you are wearing in the live action play space. For example, characters seldom wear full armor and weapons to the tavern but have them ready for when adventure calls. Just make sure you describe what you change onto to your group if you “gear up” on the way out.

Playing Nonhuman Characters

Most of the characters will be human but if you want to play a nonhuman all we ask is that an effort be made to look like one so at least have enough standard elements of the traditional “look” (beard for dwarves, big ears for elves, big bare feet for hearthlanders) so that if someone sees your race on your badge their reaction is “oh - ok” not “what?”.